14th Bug-Fixing Build

It’s the same story as before; bug fixes and improvements have been piling up, so here’s a new build.


This is exactly what I was hoping people would do when I added the pins-and-strings feature to the game, so it makes me so happy to see this! I just had to share it!


Fixes and Changes

  • Added more cardboard boxes near the incinerator area so that the player is no longer able to sneak a corpse past the delinquents by simply hugging the wall as they turn the corner.
  • Fixed bug that made it difficult and inconvenient to take the Ritual Knife out of the skull unless the camera was pointing in a very specific direction.
  • Fixed bug that made the wrong shoes appear in Yandere-chan’s hands when she ripped off a student’s shoes while pushing them off the school rooftop.
  • Made further adjustments to the pathfinding grid to make it even less likely for students to get stuck on doors when passing through doorways.
  • The Matchmaking minigame involved a reference to Kokona’s stockings, but she’s no longer wearing stockings, so I’ve removed that reference.
  • Improved the “lifting heavy weight” animation so that the heavy weight doesn’t clip into the ground as it’s being lifted.
  • Occult Club members now have a different line of dialogue when they see you walking around with the Ritual Knife.
  • The “Edit Face” option in the Pose Mode menu is no longer available if you’re attempting to pose a male student.
  • (Hopefully) Fixed bug that would allow characters to get stuck on the doors at the entrance to the school.
  • Fixed bug that prevented the sun from being visible if viewed with a smartphone camera.
  • Updated the lockpick model.



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